1/9/2024 0 Comments Ac valhalla anomalyUbisoft wouldn't need to rework the puzzle, but more checkpoints during this ending sequence would be greatly appreciated by fans. The final portion of this tower climb only has one checkpoint, so between retracing Eivor's steps, climbing up the Unstable Structures by the pillars, and navigating the moving platforms, there are a lot of ways for players to die and have to do all of that over again. Throughout most of the tower climb, if players fall they'll respawn without much issue, but at the end that changes. What makes this Animus Anomaly particularly frustrating is the way the checkpoints are handled at the end. Unfortunately, things only get more difficult from here on out, and the lack of checkpoints means that players of Assassin's Creed Valhalla may repeat the same mistakes many times. These two vertical Unstable Structures need to be climbed quickly as they will disappear. Now players should be able to jump back across and climb up to the third floor of this nightmarish tower. Repeat the steps needed to get across the shorter Unstable Platform one more time and point that light at the second vertical Unstable Structure. RELATED: Assassin's Creed Valhalla - The Most Important Skills in the Skill Treeįrom here, angle this intermittent Projector up at one of the vertical Unstable Structures leading to the third floor of the tower. Hop back across and move the Draggable Reflector back over so that both intermittent lights keep the platform stable and run across. This step can be difficult unless players anticipate when the beam is going to fire off, but what else would fans expect from Assassin's Creed Valhalla? Here players will find yet another Intermittent Projector, but this one should be aimed at the longer platform on the right side of the reflector. Players then need to time their jump so that they can make it across before the platform disappears beneath their feet. Jump across to the right and reposition the Draggable Reflector so that the intermittent light beam strikes it and stabilizes the shorter Unstable Structure on the left side. Quickly climb the Unstable Structure to reach the second level of the tower, and thank Ubisoft for popularizing tower climbing in open world games. While avoiding the red obstacle, players then need to angle the Intermittent Processor to the right of the red field at the reflector. Jump across the beams and drag the Draggable Reflector so that it will direct the beam of light and stabilizes a vertical platform in the distance. To kick things off, head up the stone stairs and jump across the Unstable Structure, being careful to time the jump as it is being held up by an Intermittent Processor. RELATED: Assassin's Creed Valhalla's Exploration Can Have an Ironic Problem Finally, Draggable Reflectors can be moved around in order to reflect beams of light that strike them at a predetermined angle. In this case, these beams of light come from Intermittent Processors, pillars that shoot out light in set intervals. Unstable Structures appear as transparent platforms, and they must have a beam of light hit them in order to be used. When solving this puzzle, Assassin's Creed Valhallaplayers will need to know a few terms.
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